[AGL] X-box?

Frances Morey frances_morey at yahoo.com
Thu Nov 24 12:45:18 EST 2005


Igor,
  I don't doubt the thesis of this book one bit--hell, I fully concur with it. The eye-hand coordination is good for "all the better to operate the trigger finger and all the better to hit the target."
  It is profoundly disappointing to me that the media, tv and movies, and the games are having a higher impact on the teaching of children than parents and schools can possibly accomplish. They are as the vibrator is in sex, more efficient, as opposed to the more difficult to achieve satisfaction through interpersonal congress. 
   
  My metaphors sure are running on premium grade octane today. Hope your turkey gets done at the same time as you get hungry.
   
  Best,
  Frances

Igor Loving <lovingigor at hotmail.com> wrote:
  Read the American way of Killing and how video games create a Pavlovian mind 
set in youngsters so they become more efficient killers.



Charlie Loving




>From: Frances Morey 
>Reply-To: survivors' reminiscences about Austin Ghetto Daze in the 60s 
>
>To: survivors' reminiscences about Austin Ghetto Daze in the 60s 
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>Subject: Re: [AGL] X-box?
>Date: Thu, 24 Nov 2005 00:14:21 -0800 (PST)
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>Jon,
> You wrote "...not all video games encourage ultra-violent behavior."
>
> But such behavior is the universal theme of most all of them. They may 
>not "encourage" violent behavior but they set up the brain pathways for it 
>to come easier. It's as though addiction is to that which gives pleasure, 
>drugs, alcohol, sex, porn, food and, alas, video games. Whatever is 
>pleasureable and overdone describes an addiction.
> When people rail against addiction I often wonder if it is the pleasure 
>or the fact that the complainer doesn't enjoy any. On the other hand they 
>may get their pleasure depriving others of it. Their addiction is harping 
>on others who seem to experience pleasure.
> My thinking is getting convoluted, I'm going to bed. Big day tomorrow.
> Happy Thanksgivign,
> Frances
>
>
>
>
>
>Jon Ford wrote:
> Granted, video games improve eye-hand co-ordination, one benefit, 
>perhaps
>the only one. But why do they all involve targeting and elliminating
>whatever moves within range? I'm sorry but I think these games teach how
>facile it is to operate a trigger and destroy others, quick easy and 
>simply,
>with no need to hire a crime scene cleanup crew. This rash of school
>shootings is about more than the availability of guns, the absense of
>parents in the homes and a careless society. It goes to means, rather than
>motivation or opportunity. It cuts into the socialization and the physical
>activities that young individuals need to develop optimally, wholesomely.
>I'm glad my sons got bored with it early on.
>Frances
>
>Frances-- I agree with you about the problems with physical and even
>spiritual development that are at risk for gamer "addicts"-- on the other
>hand, the key is all things in moderation. The media encourage various 
>types
>of addictive behavior-- you could say the same thing about too much 
>internet
>gambling, too much TV, too much beer drinking and too much football! Read
>Gee's book for information on the positive side of moderate gaming. Also,
>not all video games encourage ultra-violent behavior.
>
>Jon
>
>
>
>


  

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